Deal with real-life HTMLClient issues
Why simulation, emulation software doesn't actually simulate or emulate the real LightSwitch deployed app experience on an actual smartphone (portrait) or tablet (landscape). A discussion around the issues would be super-helpful IMO. e.g. why does a LightSwitch app run on Droid/Win devices but fails in a default browser hosted in iOS (I'm looking at you Safari)? Are there practical considerations/limitations that we need to know about when we start our developments Paul?